2D Animation Master

Duration - 6 Month's

This course provides students with the advanced knowledge in principles of classical animation. The student will learn concepts such as squash and stretch, timing, path of action, anticipation, action-reaction, weight, volume, and staging. This course will also develop the student's animation design sense, with exercises in character design. The student will also learn technical skills to produce animation, such as how to flip and draw, and how to film animation using Light boxes & using punch sheets. Skills learned will be applied throughout the Digital Animation Program.
Course Content
Core understanding of Animation principles
2D Character Design using Light boxes and Punch sheets
Line Tests and using Dope sheets
Placing the character in a scene
Conceptual Design
Production and Time Management
Classical Animation
How to develop animation from concept to 70 mm screen story
How to develop story from core concept to story line
Script writing
How to plane strategy, paragraph according to story
Basics of drawings
Objective drawings
Gesture drawings
Live studies
Still life studies
Detail anatomy studies from Humans to animals,
reptiles and others
Principles of drawings
Light and shadow
How to Develop Characters living and nonliving from Realistic
Semi Realistic to cartooning
How to develop Backgrounds and Foregrounds
Camera and Shots
Story Boarding
History of Animation
Principle of Animation
Lip synchronization
Walk through Of Human beings Male, Female, Children,
Kids and even New born infant Of Animals, Reptiles and Birds
Follow-throughs and secondary actions
IB and CU. (In-betweens and Cleanups)